What the first session is for
Zombie Air Force puts you in an aircraft over a wave battlefield. You strafe zombies, drop defenses for the line, and deal with giant Behemoths while the squad pushes a frontline section. The experience launched on September 24, 2026, and the description still marks it Alpha.
Leave the first session able to name two things: the attack you practiced, and the Credit purchase that attack is supposed to improve.
Before you deploy
- Launch the experience and finish the short tutorial. The Store code field is reported to stay unavailable until that tutorial is done.
- If you want the listed group bonus, join fresh green beans before the session. The description says the group gives +10% XP and Credits.
- Open Store on the left only if you are redeeming a code. Paste one code, read the result, then go fly. Code steps are on the Codes page.
- At the flight line, pick an aircraft and deploy. Published footage shows the Apache, with the M230 chain gun and Hydra rocket pods, as the aircraft used for ordinary sorties.
Practice one attack
Each aircraft is described with a primary gun, rockets, a sniper, and a shotgun. For the first flight, use the chain gun on packed groups and leave the other slots alone.
The M230 fires continuously and overheats. A Hot Barrels gauge tracks that heat. Hydra rockets are unguided volleys with splash, which published coverage recommends for dense clumps and shielded enemies. Adding them is a second lesson, not the first minute.
Stay close enough to a spawn pack that the reticle stays on the group. Gameplay coverage reports that Credits and EXP follow how many enemies you defeat, not how difficult each one is, so a steady burst into a crowd is the useful first habit.
Watch the banners
The match talks to you in objective text. Reported banners include CLOSE AIR SUPPORT, FLYERS INBOUND, ROAD CLEAR, and SECTION 1 CLEARED. TUNNELLERS means zombies are digging toward the core. FOB OVERRUN means the defended position is in trouble. Those two are reasons to look at the ground even if a large target is on screen.
Give the Credits a job
Kills pay Credits. The developer says those Credits unlock more than 180 upgrades. After the flight, open the tree for the weapon you actually used. Chain-gun nodes reported from the Armoury include Hot Barrel, Linked Belts, Twin Feed, Gatling Conversion, and HE-Frag Rounds. Buy one of those only after you read the price on screen.
A respec option is reported, so a purchase is not described as permanent, but the respec cost is not published. Keep a reserve if the price would wipe out the next purchase you already planned.
What changed in October
The October 16, 2026 experience update and the developer post add an AC-130 gunship, a free VTOL jet variant, ground vehicles, infantry mode in beta, and a Warbond track that earns merits. The developer says older content did not get a full balance pass. Treat any price or damage impression from earlier footage as something to re-read in the current Armoury.
Done when
You can say which attack you repeated, which banner you answered, and which single upgrade you will check next. Then read the defense placement guide or the titan priority guide, depending on whether the ground line or a large enemy was the thing you lost track of.
